Server: Survival
I don't think this needs much explanation ;D
Cooking food gives crafter exp. Cooking rabbit should give exp, too 🙂
Maybe potatoes, too. But that could be little bit OP 🙂
i am supportive of both of these, but i do also feel like cooking things should be moved to farmer from crafter job, since it does not realy make sence in the crafter job..
What if cooking were its own thing? A new job called "Chef" that rewards for any crafting/smelting that results in food. Lvl 25 - Poison immunity Lvl 50 - Chance of double food Lvl 75 - Ability to craft gapples Lvl 100 - (To be determined)
Sadly we cant create new effects, like poison immunity
However i like the idea
How about 25: /feed command 50: /heal command 75: craft gapples in ecraft 100: strength 2 effect (for being saturised)
I still don't like the idea of removing the food from crafter. 😃
Changed my mind: I think chef could be nice. But add smelting sand to glass to crafter then.